For Honor

UX/UI Design with Studio Gobo for Ubisoft

PlayStation, Xbox, Windows.
April 2017

Our UX/UI Design Contribution

  • UX design for training features and missions
    • Player stories
    • Player journeys
    • Storyboards
    • Interaction design
    • User interface design
    • Training menus
    • Training HUD
  • Visual design and iconography
    • Icon designs for new map locations
    • Icon design for training rewards

Player First

Through being genuinely interested in the wants, needs, and desires of players, we create remarkable experiences that delight and put smiles on faces